var presentation = ["main protagonist<\/word>","security guard<\/word>","7-night shift<\/word>","eventually fired<\/word>","first-person<\/word>","Mike's eyes<\/word>","Mike Schmidt is the main protagonist<\/strong> of the first Five Nights at Freddy's game. He was a security guard<\/strong> employed by Freddy Fazbear's Pizza, working on a 7-night shift<\/strong> from midnight to 6 AM, until he was eventually fired<\/strong>. The game is played in the first-person<\/strong> perspective, through Mike's eyes<\/strong>.<\/phrase>","no possible way to see Mike<\/word>","first-person<\/word>","There is no possible way to see Mike<\/strong>'s physical appearance in the game, as the player is forced to stay in the first-person<\/strong> view for its entirety.<\/phrase>","blue eyes and teeth<\/word>","Game Over screen<\/word>","Freddy Fazbear suit<\/word>","show part of his corpse<\/word>","The only body parts of Mike that can be seen in the game are his blue eyes and teeth<\/strong>, which can only be seen in the Game Over screen<\/strong> after he has been stuffed into a Freddy Fazbear suit<\/strong>. Mike is one of two characters to show part of his corpse<\/strong> (the other being William Afton in the rare Springtrap boot screens and his vent jumpscare).<\/phrase>","failing pizzeria<\/word>","high risk of death<\/word>","minimum wage<\/word>","altruism<\/word>","thrill-seeking<\/word>","Toreador March<\/word>","Little is known about Mike's character. The reason he would continue to work at a failing pizzeria<\/strong> with a high risk of death<\/strong> for pay at minimum wage<\/strong> (this game is known to take place in the 1990s) is unknown and could possibly be attributed to either altruism<\/strong> (so nobody else would have his job and risk being killed), desperation, or thrill-seeking<\/strong> on his part. Considering Freddy's \"Toreador March<\/strong>\" is one of the main themes of the game and that it deals with thrill-seeking<\/strong>, the latter is somewhat more likely.<\/phrase>","low pay<\/word>","clear danger<\/word>","unknown reasons<\/word>","check for $120<\/word>","Despite the low pay<\/strong> and clear danger<\/strong>, Mike continues his job every night for the rest of the week for unknown reasons<\/strong>. At the end of Night 5, Mike Schmidt receives a check for 0<\/strong>.<\/phrase>","comparatively minuscule check<\/word>","earned some overtime<\/word>","At the end of Night 6, he receives a comparatively minuscule check<\/strong> of $120.50, an increase of fifty cents. He also receives a note from his boss, stating that he has \"earned some overtime<\/strong>!\"<\/phrase>","notice of termination<\/word>","customizing the animatronics<\/word>","tampering with the animatronics<\/word>","Upon completing the Custom Night, he receives a notice of termination<\/strong>, likely due to the in-game interaction right before said night, customizing the animatronics<\/strong> A.I. (which the notice describes as tampering with the animatronics<\/strong>).<\/phrase>","alias<\/word>","Michael Afton<\/word>","main protagonist<\/word>","subtle hints<\/word>","It is believed by many that Mike Schmidt was an alias<\/strong> used by Michael Afton<\/strong>, the son of William Afton and the main protagonist<\/strong> of Five Nights at Freddy's: Sister Location. Although there is not a specific piece of evidence that makes this claim irrefutable, there are numerous subtle hints<\/strong> that may suggest this is the case.<\/phrase>"]; var currentPosition = 0; var totalPositions = 0; var timePerWord = 1500; var timePerPhraseWord = 120 var readAheadPlayerTimer; var autoPlay = true; var setMinimized = false; var wordSpeedOptions = {'Slower':2000,'Moderate':1200,'Fast':800}; var phraseSpeedOptions = {'Slower':280,'Moderate':200,'Fast':80}; var defaultWordSpeedOption = 'Moderate'; var defaultPhraseSpeedOption = 'Moderate'; var logToLTI = false; $(window).load(function(){ totalPositions = presentation.length; if (totalPositions > 0){ $('body').prepend('
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